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red-sorceress

142 Game Reviews

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5 reviews are hidden due to your filters.

Edit: Tried to replay it but apparently skipping the channels too quickly gives the same effect of not being able to progress. Guess I'm just not meant to finish that boss fight lol!
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I just encountered the weirdest glitch. So the TV boss and I delivered death blows to each other at the same moment, and I thought I had won since the TV started exploding or whatever. Except I was brought back to the room before the battle. But this time, my battle controls stopped working, and I was able to just walk around the boss fight without being able to hit or get hit. Clicking "M" only muted, so I could not restart the game without fully refreshing the page. Doing that made me lose all my progress, though :(

Butzbo responds:

Oh no! sorry to hear it, it never came up while testing, but checking out the script it was certainly possible. I'll definitively get it fixed for the next update. Thanks for the report!

This is so charming! The face-plant with the little *smack* never gets old.

I love the creepy retro atmosphere. The ending was very ambiguous, but it was still a spooky good time overall.

Edit: Ok, I understand about the difficult controls being intentional. However, there is no rewarding feeling for playing regardless of that fact. Short games that successfully implement difficult conrols are Deepest Sword and QWOP. I would rate this higher if it had a unique charm.
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The portal goes beyond where the mouse is even if you hold still in the preferred position. This just seems like a complicated version of a jump mechanic because even the simplest of movements is just too frustrating. Players should not have to calculate the difference between where we want it to land and where it will actually/maybe land. If you are tied to the portal idea, perhaps you should have an indicator of where it will show up or make it more accurate in relation to the cursor icon.

EvanMMO responds:

Difficult controls used in an unforgiving manner is a defining feature of "Foddian" games, which is the theme of this game jam.

Bug alert: After completing the fifth-ish level, I got stuck on the Level complete screen. Clicking "continue" did not do anything. When I clicked it, the character just kept shooting the gun. Except for the blue filter and level completion text, I could still run around and interact normally with the environment. K!lling myself and getting a game over screen did not fix the problem nor did using the Escape button.

funsomegames responds:

Thanks for the heads up.

Could use some sound effects, but it was cute and fun!

This game is pretty brutal for being so cute. After getting the first toast, I encountered a bug. Each time I would die, it would show me a new screen/level and I would have to scroll left until I found the bird again. I got tired of scrolling back multiple screens and had to quit. Also at some point the caption text became unaligned with the intended level screen. It seems like the text got ahead of itself and eventually read as "Null".

quick but fun game! i love the level-making option

adriendittrick responds:

Remember to share your levels around :)

It was a simple yet cool game!

Some notes:
***The pause button does not work (the timer keeps running & you can get hit)
***After some time, the audio gets out of synch or stops altogether. Restarting the game fixes this temporarily but not completely.
***I wish there was the option to use the arrow keys, but it was a nice challenge to use my non-dominant hand.

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